AUTOCAD

Goals


- Carry out advanced modeling and photo-realistic renderings

Program

Reminder of the different points seen in the Initiation module

Create 3D Blocks
Manage insertion points
Modify 3D blocks
Understand the 3D block editor special features
Create dynamic 3D blocks
Parameters and actions: visibility, state of inversion, rotation, alignment, etc.

Workshop: create dynamic window and door blocks

3D external references
Understand the interests of 3D Xref
Create / insert
Edit the external reference: in the drawing, in the original
Link the external reference

Workshop: create the elements of a kitchen in 3D and insert into the house

Mesh primitives
Box mesh
Cylinder mesh
Cone mesh
Sphere mesh
Pyramid mesh
Bevel mesh
Tore mesh
Revolution area
Left surface
Ruled surface
Extruded surface

Workshop: create mesh surfaces from tracings

Edit mesh objects
Work on vertices
Work on edges
Work on faces
Split faces
Merge faces

Workshop: model mesh objects

Convert 3D objects to mesh objects
Convert a solid to a mesh object
Convert a surface to a mesh object
Smooth more / less
Refine the mesh
Add and remove folds 

Workshop: mesh options

Convert mesh objects
Convert mesh objects to solids
Convert mesh objects to surfaces
Manage conversion options

Workshop: model bathroom elements

Materials
Material browser
Presentation of the browser
Default material types
Presentation of the material editor
Adjustment parameters according to the type of
material:
    Generics
    Colors
    Textures
    Images
    Reflectivity
    Transparency
    Cutouts
    Self-lighting
    Etc.
Create materials and textures
Apply materials to a solid
Apply materials to a layer   
Create textures
Apply textures to materials
Texture mapping

Workshop: apply external textures to a wood table

Lights
Operation and types of lights / shadows
Natural light: sun
Choice of location: geographical location
Cardinal orientation
Date and time settings
Sun properties
No shadows
Shadows on the ground
Full shadows
Artificial lights
Light measurement units : lumen, candela and lux
Photometric properties
Light temperature
Point source
Directed source
Distant source
Star light
Positioning and target

Workshop: apply textures and highlight the kitchen

Camera and animation
Default camera properties
Custom settings: position, target point, focal length View manager
Save the settings
Camera animation from a trajectory
Position the target point
Number of frames per second
Animation duration
Choice of video format
Resolution

Workshop: Create an outdoor light atmosphere on a house and create an animation

Renderings
Basic configuration
Preset rendering quality
Resolution
Exposure
Environment
Rendering window presentation: menu, information

Workshop: render previously modeled elements

Advanced rendering configuration
Create, configure and save views
Render quality
General options
Ray tracing
Indirect illumination
Diagnosis
Renderings saving

Workshop: render of previously modeled elements with « presentation » quality

Model space sections
Sections in the Solid ribbon
Create a section plane
Reposition and orientate a section plane
Activate or deactivate the section
Generate a section
Create in block quality
Rename the section

Saved views, presentations and dimensions
Save views
Position the views in the object space
Create details (object)
Create sections (object)
Create views (paper)
Create projected views (paper)
Create sections (paper)
Modify the view appearance
Modify the view scale
Create section views styles 
Create detailed view styles
Modify sections and details styles
Modify the drawing
Update the presentations

Workshop: present the house on several paper formats by exploiting the views, sections, details and projections

Duration

5 days

Price

£ 2121

Audience

People with Autocad 3D Initiation knowledge

Prerequisites

Have followed "Autocad 3D Initiation" course or have the equivalent knowledge

Reference

CAO386-F

Sessions

Contact us for more informations about session dates