Goals
- Master the principles of UX methodology
Program
Context (Needs analysis, competitive analysis, benchmarking)
Brand strategy and values
Client brief
Inventory and knowledge of client content
User definition
Analysis of blocking points and triggers
Creation of personas
Adaptation of routes to different uses (mobility for example) and devices (computers, smartphones, tablets, TV, etc.)
Content inventory
Formalization of concept and content Content
structure and information architecture
Understand the principle of CSS: selectors and properties
Know the Principles of ergonomics and usability
Interaction
design Interface design
Wireframe / Prototype
Workshop: Reflection of the integration of ux design in our environment.
Workshop: Wireframe design of an application or website in Adobe Photoshop and Illustrator.
Workshop: Ui design sour Adobe Photoshop.
Workshop: Integration of pages in Adobe Experience CC to perform user tests.
Duration
3 days
Price
£ 1240
Audience
Graphic designers, web designers, web developers, project managers
Prerequisites
Knowledge of Adobe Photoshop or Adobe Illustrator
Reference
SIT100262-F
Sessions
Contact us for more informations about session date