Goals
- Model more or less complex 3D objects.
- Model 3D objects from plans.
- Execute high quality renderings
Program
Reminder of the various points seen during the initiation
Property of objects / management of layers
Properties of objects
Create and name
Choice of active slap
Status:
– active
– lock
– visible
Attributes:
– type of lines
– colors
– thickness
–
printing material
Hierarchy
Change a layer object
Group objects, create and edit blocks
Select objects
Group / ungroup objects
Name the group
Create a block
Define its reference point
Library
Block manager
Properties
External file management: overlay / link and overlay / link
Description
Import a Bitmap file
Required features of the 2D file
Prepare the bitmap file:
Scaling
Separation of views
Insertion of images from each view
Position, scale and alignment
Preparation of working layers
Offset of curves according to views
Creations of surfaces
etc.
Configure the renderings
Presentation of the control panel
System options
Render resolution
Choice of the rendering source
Choice of the environment Wireframe
rendering
Antialiasing
Illumination management
Photon plating
Material editor
Control panel
overview Preview
thumbnail Basic materials
Create and customize and assign to an object
Texture mapping
Delete / duplicate / save / open a setting
Render
Environment editor
Control panel
overview Default environment
Creation and customization of a
Render environment
Lighting
Types of lights
Positioning
Target point
Intensity
Temperature
Focal length
Rendering
Workshops: gradually adjust all the parameters of the scene to obtain a photorealistic rendering
Duration
2 days
Price
£ 897
Audience
Designers, graphic designers, architects, interior architects
Prerequisites
Knowledge of Rhino V4.0 or earlier. Follow-up of the initiation course
Reference
CAO393-F
Sessions
Contact us for more informations about session date