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Goals


- Stage, create animations and virtual tours from 3D models

Program

General information on 3D modeling

Differences between Artlantis Render (still images) and Artlantis Studio (Panoramas, animations and virtual tours)

Software interface, inspectors, settings
Supported formats (.dwg / .dxf, .skp, .obj, .fbx, .3ds, etc.)

Organize and manage your libraries
Import new objects from third-party software
Configure your objects, materials and textures
Define a background and foreground
Insert and position objects in an environment

Workshop: create a camera animation of the project

Manage the timeline effectively
Animate the objects
Define a route
Configure and use control points, keyframes and a path
Animate the shaders
Animate the light points
Export the video

Workshop: create a camera animation of the project

Download and install « Twinlinker »
Export and link the media to create a virtual tour
Publish the virtual tour

Workshop: create a virtual tour of the project

Use the « Render Manager »
Distribute the rendering calculation over several computers in a local network

Presentation of « Artlantis Render Farm »

Workshop: example of distribution of the rendering calculation of a project

Duration

2 days

Price

£ 1068

Audience

Architects, engineers, landscapers, designers, 3D computer graphics artists, any CAD software user wishing to produce photorealistic renderings

Prerequisites

Good knowledge of the Mac or PC environment. Notions of technical drawing. Knowledge of DAO-CAD software (Autocad, Revit, Archicad …) Have followed the Artlantis Render training or have equivalent knowledge

Reference

CAO100586-F

Sessions

Contact us for more informations about session date