Goals
- Animate objects and properties (lights, textures, ..) with and without keyframes
Program
Return to the 4D cinema interface and functionality
Focus on the animate menu
Workshop: test of discovery of the timeline and its functionality.
The number of images per second IPS
The duration
The video formats
Workshop: review of codecs, video formats as well as advanced animation treats.
Model mode / object mode
The timeline
The keyframes
The automatic keys
The display of trajectories and speed
The base or pivot point
The basic properties (position, scale, rotation)
Workshop: testing rendering settings and saving presets. Animation of basic properties of a simple object. Testing and modification.
Invertion
Duplication of
keys Automatic keys
Interpolation (spline, linear, by step)
Tangents (auto tangents, removal of overshoot)
Modification of waves
Presentation of the menus
Exposure sheet, curve mode, movement mode
Interpolation of time and speed (linear, curves)
Adding parameters
The tool zone
Cycles
Workshop: animations of several synchronized parameters of objects on complex trajectories. Added acceleration and deceleration. Continuous motion loops or animation.
Align on path / spline
Spline rail and complex alignment correction
Property animation
Animated textures
Point animation
Controllers
parameter Controlled parameters (absolute and relative)
xpresso expressions
Input and output parameters
Nodes
Workshops: animations on constrained trajectories, morphing by animation of points. Setting up keyless animations via xpresso and settings.
Duration
3 days
Price
£ 1772
Audience
Graphic designers
Prerequisites
Mastery of the PC environment. Knowledge of 4D cinema modeling, texture and lighting tools
Reference
CAO100370-F
Sessions
Contact us for more informations about session date