android

Goals


- Discover the functionalities of the Android platform for smartphones and tablets

- Create simple applications with Android, with a complete UI

Program

Presentation of the Android platform Android
model and its architecture
Other market players

Development environment
Structure of an Android project: cutting, libraries
Activities: presentation
Life cycle of an application
Packaging, signature and deployment; presentation of the publication on Google Play
Presentation of the emulator

Practical workshop: installation of the environment: Android Studio / Android SDK, creation of a first application and management of the emulator

Communication with the hardware or the emulator by ADB with ADT
Debug windows; memory, threads, logcat
Add debug information
The toasts

Practical workshop: start of the application

Activity and other contexts
Declaration of Intents and resolution
Application configuration (AndroidManifest.xml)
Communication between activities: parameters, result
Activities in their task, ordering and reordering
Exit an Android application?

Practical workshop: sequence of activities and their communication

Code organization (Kotlin / XML)
Textual resources,
Panorama internationalization of different Android components: buttons, text, etc.
Event and order management

Practical workshop: construction of several user interfaces and event management

Units of measurement, adaptations to phone screens
Available layouts
Styles and themes
Various theme limits

Practical workshop: precise design of existing windows

Duration

3 days

Price

£ 2120

Audience

All

Prerequisites

Mastery of the Kotlin language, notions of XML

Reference

DEV100525-F

Sessions

Contact us for more informations about session date