Goals
- Development of KINECT applications
Program
Presentation of the Kinect sensor
The optimal use specifications
The licensing model, competitors
Installation of the development environment
The tools of the development kit: Kinect Studio, Kinect Toolkit Explorer
Structure of a project
Workshop: Installation of the development environment (IDE, SDK)
Video stream : presentation, retrieval and analysis
Depth
stream : definition, retrieval and analysis Retrieving and using the speech recognition of a
Microsoft Speech sound stream
Workshop: Exploitation of several flows
Kinect skeleton presentation
Anatomy of a skeleton supported by Kinect: standing / sitting modes
Retrieving skeletal information from the sensor
Initiation to the player identity tracking system
Facial recognition: presenting and retrieving data
Microsoft Face Tracking SDK
Workshop: Retrieving skeleton information for restitution in a 3D scene
Presentation of general concepts of ergonomics adapted to NUI
Design and detection of gestures adapted to the user and the environment
Consistency of gestures with the application
Creation of user controls for use of Kinect
Workshop: Creation of a menu interface adapted to NUIs
Duration
3 days
Price
£ 2750
Audience
.Net Developers
Prerequisites
Knowledge of .NET (C # / VB.NET)
Reference
.NE637-F
Sessions
Contact us for more informations about session date