Goals
- Master polygonal modeling
Program
Uses, functionalities, general presentation of the interface
3D axes (x / y / z)
Views (face, perspective, top,…)
Views (face, perspective, top,…)
Movement in a 3D space
Management of an object in 3D space (use of views, rotation around the object, …)
Selection tools (direct, lasso, rectangle, polygonal)
Displacement
Scaling
Rotation
Locking axes
Polygonal objects (cubes, spheres, etc.)
Splines (circle, arc, rectangle, etc.)
Nurbs (rotation, path, extrusion, skin, bezier, etc …)
Instances (circular, rectangular)
Boolean operations
Mirror transformation
Workshop: creation and transformation of different basic objects, handling and manipulation
Alignment
tool Centering tool
Multiplication tools
Measurement
tool Transfer
tool Modification tool by value (position, size, rotation, …)
Polygonal subdivision: basic principle
Polygons
Edges
Points
Subdivision of an object
Editing an object with a view to its transformation
The different selection modes (edges, points, polygons)
Selection and modification of polygons, points and edges
The various tools of ‘polygonal extrusion
Remove polygons
Close polygonal holes
Insertion into a hyper nurbs
Workshop: transforming a cube into a personalized shape
Subdivide polygons with the cutter
Classic subdivision
Creation of edges and interaction with hyper nurbs
Workshop: creation of an object in a hyper nurbs cage
Duration
3 days
Price
£ 1918
Audience
Graphic designers
Prerequisites
Basic knowledge of Photoshop and Illustrator, familiarity with graphical interfaces
Reference
CAO747-F
Sessions
Contact us for more informations about session date