About Blender
Blender is open source 3d modeling and animation software. In 20 years, Blender has evolved dramatically and since 2011, the phenomenon has accelerated with the implementation of Cycles, its new rendering engine.
The way Blender evolves is quite peculiar. Indeed, the Blender Foundation produces Open Movies, short films which aim to push the limits of the software. For example, with Big Buck Bunny in 2008, the idea is to improve the functioning of particle systems to improve the generation of herbs and furs. Sintel improves the general stability of the software, the tools of scults and the general illumination. In 2012, it was the integration of video that was at the heart of the Tears of Steel project, or how to integrate 3d into video captures and VFX tools … But the most beautiful project, currently in progress is undoubtedly Cosmos Laudromat, directed by a French artist Mathieu Auvray, where Blender is pushed to its limits: particles,
The performance and quality of the work of the Blender Foundation is appreciated by the giant Pixar which opens its render farm « Pixar Renderman » to Blender users for the calculation of non-profit work.
Today, many 3DS Max users turn to Blender for its flexibility of use and the quality of its renderings. In addition, a very large and active community enriches the software with free plugins and countless resources.
For information, all the visuals in this catalog are made with Blender!
Our courses are aimed at graphic designers, interior architects and designers wishing to explore new dimensions.
Blender Initiation + Advanced
Duration : 10 days
Goals :
- Learn about the composition and modeling of 3D scenes with Blender as well as lighting for the composition of still images
- Modeling more or less complex 3D objects. Execute high quality renderingsBlender Initiation
Duration : 5 days
Goals :
- Learn about composing and modeling 3D scenes with Blender as well as lighting for composing still imagesBlender Advanced
Duration : 5 days
Goals :
- Model more or less complex 3D objects.
- Execute high quality renderingsAdvanced Blender: Understanding Physics
Duration : 5 days
Goals :
- Learn and understand how simulation tools work in BlenderAdvanced Blender: Video – Editing, special effects, Post production
Duration : 5 days
Goals :
- Learn and understand video in BlenderBlender Expert
Duration : 3 days
Goals :
- Master the main features of image compositions and 3D animations with BlenderSketchup to Blender
Duration : 5 days
Goals :
- Import a Sketchup model into a Blender project to apply materials, textures, lights to it, then generate a photo-realistic rendering with the Cycles rendering engineRevit to Blender
Duration : 5 days
Goals :
- Import a Revit model into a Blender project to apply materials, textures, lights to it, then generate a photo-realistic rendering with the Cycles rendering engine and integrate it into a static photographAutoCAD to Blender
Duration : 5 days
Goals :
- Import a 2D drawing into a Blender project to apply materials, textures, lights to it, then generate a photo-realistic rendering with the Cycles rendering engine and integrate it into a static photograph Sanction:Blender for animation
Duration : 5 days
Goals :
- Create simple animations using mesh objects.
- Model, position and situate mesh objects.
- Apply materials and textures, create an environment and lighting.
- Compose, stage and illuminate then export these animations.